Original size 2480x3481

Forest Essences

PROTECT STATUS: not protected
Longread translated automatically

About the Game

A role-playing horror game about a group of kids lost in a dark forest inhabited by an unknown evil. Players must search for clues, react quickly to changing circumstances, and perform magical defensive rituals.

Setting

Peasant communities of the late 19th century. They regularly drive out insects, summon rain, and protect livestock from forest spirits using rituals and rites. A particular reverence was held for the belief in the forest spirit, which, according to rumors, would steal people if it was not shown proper respect.

The goal is to escape the forest and prevent the evil from capturing the group members.

Mechanics

The core model of the game is light.

Normally, any player can venture into the dark forest, carrying a candle to survey the surroundings. Following the music, the player keeps an eye on the candle—as soon as the music stops, the light will go out, and they will have to quickly return to the group.

They will have just a couple of seconds before evil catches them.

Every location in the scenes serves as a safe space containing a limited number of candles.

If characters choose to perform an action in a location—such as exiting to follow a stranger or entering a burning circle—they take the candles that protect them.

All scenes are built around the presence of a safe space and a location where additional events unfold, the success of player interaction with which depends on having candles.

Forest Essences
Project created at 31.10.2026
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