Данный проект является учебной работой студента Школы дизайна или исследовательской работой преподавателя Школы дизайна. Данный проект не является коммерческим и служит образовательным целям
Проект принимает участие в конкурсе

Introduction & Brand Overview

Brand Overview and Positioning

2GIS is a prominent technology enterprise specializing in comprehensive digital mapping, autonomous navigation systems, and detailed urban directories. Operating across more than 1,400 cities internationally, the brand’s core competitive advantage is its robust offline functionality. By allowing users to download highly detailed maps—complete with floor plans, exact building entrances, and public transport schedules—2GIS ensures uninterrupted navigation regardless of internet connectivity. The brand positions itself not merely as a transit tool from point A to point B, but as an indispensable daily urban assistant. It cultivates a high level of user trust by providing absolute accuracy and reliability in the fast-paced rhythm of modern city life.

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A screenshot of the 3D map from the official website

Target Audience

The platform operates on a dual-audience model, serving both B2C and B2B segments. The primary consumer demographic consists of active urban residents aged 18 to 45—encompassing daily commuters, drivers, pedestrians, and tourists seeking reliable orientation in new environments. Psychographically, this audience prioritizes accuracy, speed, and time-saving digital solutions. Simultaneously, the B2B segment targets small and medium-sized enterprises (SMEs), offering them a highly localized platform for customer acquisition through directory listings and geo-contextual advertising.

Communication Channels

Digital Ecosystem and Social Media

To effectively engage its diverse audience, 2GIS maintains a strategic presence across multiple digital platforms, primarily VKontakte (VK), Telegram*, YouTube*, and Dzen, alongside a corporate blog on Habr targeting the professional IT community. On VKontakte, the communication focuses on community building through interactive polls, gamification, and practical app tips, maintaining a friendly and highly supportive tone of voice. Conversely, the Telegram* channel serves as an informative hub for product updates, team insights, and immediate announcements regarding new city integrations. YouTube* is utilized for visual storytelling, featuring video tutorials and real-life scenario advertisements.

*banned in Russia

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PR Strategy and Special Projects

The public relations strategy of 2GIS is built upon product education, gamification, and corporate social responsibility (CSR). The brand frequently launches interactive promotional games offering partner discounts, and educational campaigns highlighting niche features like «Friends on the Map.» A significant pillar of their PR is inclusive design and social responsibility, prominently featuring updates that aid visually impaired users. Overall, the communication strategy remains highly pragmatic—rather than selling abstract emotions, 2GIS demonstrates tangible ways to optimize the urban experience.

Memes and games in the publication

Theoretical Framework

Affordances Theory

Originating from ecological psychology (Gibson, 1979) and later adapted for digital design by Donald Norman (1999), Affordances Theory explains how the perceived and actual properties of an environment or object determine how it can be used. In a digital communication context, affordances are visual and structural clues that guide user behavior and shape their interaction with technology. Key digital affordances include visibility, editability, and association. Applying this theory to 2GIS allows us to analyze how the application’s interface design communicates possibilities for action, essentially acting as a silent dialogue between the brand and the user.

Dialogic Theory of Public Relations

Developed by Kent and Taylor (1998), Dialogic Theory provides a framework for analyzing how organizations ethically build and maintain quality, mutually beneficial relationships with their publics through two-way communication. Genuine dialogue requires five core principles: Mutuality (recognition of interconnectedness), Propinquity (immediacy and spontaneity), Empathy (supportive atmosphere), Risk (vulnerability and willingness to interact on public terms), and Commitment (genuineness). Furthermore, it necessitates the creation of functional «dialogic loops.» This theory is instrumental in evaluating the authenticity and effectiveness of 2GIS’s communication on its social media channels.

Analysis: Affordances Theory (Interface Communication)

Visual Cues and Reliability

2GIS provides multiple affordances that seamlessly guide user interaction. A primary example is the prominent download icon placed next to city names. This visual property clearly indicates the possibility of action (saving maps) and directly communicates reliability, addressing the user’s need for offline orientation. Furthermore, color-coding (blue for routes, green for available transport) and intuitive directional buttons (the «Go» button) act as immediate navigation affordances, reducing cognitive load.

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App interface

App interface

Social and Action-Oriented Affordances

The introduction of the «Friends on the Map» feature transforms the navigation tool into a platform for social coordination. User avatars displayed on the map create a strong social affordance, while chat icons suggest immediate possibilities for interaction. Additionally, business listings within the app offer action-oriented affordances: prominent «Call», «Build Route», and AI-assistant icons communicate to the user that immediate decision-making and interaction with local businesses are encouraged and facilitated.

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Friends on the Map

Inclusive Design

A critical affordance related to the brand’s CSR is its support for screen readers. By ensuring all interface elements have proper audio labels, 2GIS provides an essential accessibility affordance for visually impaired users. This design choice communicates the brand’s commitment to inclusivity, allowing all demographics to navigate the urban environment independently.

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2GIS on Android supports TalkBack and VoiceOver on iPhone

Analysis: Dialogic Theory (Social Communication)

Mutuality and Propinquity

2GIS exhibits mutuality by integrating collaborative features where users can report map errors or review businesses, demonstrating that user input directly impacts the platform. The brand highlights this interconnectedness through regular «You asked, we did» content. Propinquity (immediacy) is maintained through highly active VK and Telegram* channels, where real-time updates and crisis communications (e.g., app crashes) are published. However, temporal flow can be inconsistent, as some user complaints in comment sections face delayed response times.

*banned in Russia

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«You asked, we did»

Empathy and Risk

The brand fosters empathy by publishing detailed tutorials for complex features and actively attempting to resolve reported issues. However, during high-volume periods, responses can appear automated, temporarily diminishing the empathetic atmosphere. 2GIS embraces risk by allowing public criticism, negative business reviews, and open comment sections. The brand shows vulnerability by engaging in unscripted dialogue; yet, instances of redirecting difficult conversations to private messages or deleting overly toxic comments limit complete communicative transparency.

Commitment and Dialogic Loops

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Gamified publication format on VK

Commitment is evident in the brand’s long-term relationship-building and the use of conversational, relatable content. By utilizing urban memes, situational humor, and a shared «city-dweller» language, 2GIS creates an emotional connection that transcends mere utility. Finally, the brand establishes dialogic loops via feedback forms, in-app error reporting, and social media comments. While the technical infrastructure for two-way communication is robust, the loop is occasionally left unclosed when individual inquiries fall through the cracks of the high-volume system.

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Conclusion & Recommendations

Conclusion

Based on the theoretical analysis, 2GIS demonstrates a highly sophisticated communication strategy that bridges digital interface design (Affordances) and public relations (Dialogic Theory). Through clear visual affordances, the brand successfully communicates its core values of reliability, accessibility, and speed, making complex urban data highly intuitive. On social platforms, 2GIS actively attempts to build genuine relationships. While the brand excels in mutuality, providing useful content, and maintaining an engaging, relatable tone of voice, its dialogic communication occasionally suffers from the sheer volume of user interactions, leading to automated empathy and unclosed dialogic loops.

Recommendations

To further elevate its communication strategy, 2GIS should consider the following improvements:

  • Close the Dialogic Loop: Invest in community management resources to ensure a higher percentage of public comments and inquiries receive personalized, rather than automated, responses. Transparency should be maintained even in crisis communications.
  • Enhance Empathetic Communication: Shift away from copy-paste corporate responses in support threads. Training moderators to use the same relatable, humanized tone of voice seen in their meme content will increase perceived empathy.
  • Expand Affordance Visibility: While the app is highly intuitive for digital natives, 2GIS could introduce optional «simplified interfaces» or guided onboarding tutorials specifically tailored as affordances for older demographics (45\+) who may find the abundance of icons overwhelming.
  • Библиография
    1.

    Gibson, J. J. The ecological approach to visual perception // Houghton Mifflin, 1979.

    2.

    Kent, M. L., Taylor, M. Toward a dialogic theory of public relations // Public Relations Review. 2002. Vol. 28, No. 1. P. 21–37.

    3.

    McVeigh-Schultz, J., Baym, N. K. Thinking through affordances // Social Media + Society, 2015.

    4.

    Norman, D. A. Affordance, conventions, and design // Interactions. 1999. Vol. 6, No. 3. P. 38–43.

    Источники изображений
    1.

    2GIS. (n.d.). 2GIS official corporate website. Retrieved from https://info.2gis.ru

    2.

    2GIS. (n.d.). 2GIS corporate blog. Habr. Retrieved from https://habr.com/ru/company/2gis

    3.

    2GIS. (n.d.). Official Telegram channel. Telegram. Retrieved from https://t.me/twogis

    4.

    2GIS. (n.d.). Official VKontakte page. VK. Retrieved from https://vk.com/2gis

    5.

    2GIS. (n.d.). Official YouTube channel. YouTube*. Retrieved from https://www.youtube.com/2gis

    6.

    *banned in Russia

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