
The results are in! The award ceremony will take place at the TELLING STORIES FEST on 24 May, 2024.
Registration for the event
The international student HSE CREATIVE OPEN online competition on the basis of HSE ART AND DESIGN SCHOOL
The goal of the competition is to gather original ideas and spectacular projects in all areas of design, contemporary art and fashion on one platform and to gain the attention of the creative community to the development of jobs in the industry.
Students from any university, regardless of the location they are based at, can participate in the competition.
About the nomination
Video games are a very modern, especially powerful way for people to communicate. Gamers today don’t just play for fun, just like book readers and movie watchers in the past didn’t just want to be entertained. As technology improves and audiences demand more, the extreme importance of game art and visuals in communicating through video games becomes clear.
Modern video games now cover a wider range of genres beyond fantasy and science fiction. Game art is no longer limited to traditional themes such as princesses or battle robots. The competition welcomes all visual styles but is especially interested in unique, innovative ideas, no matter which sphere of traditional art they may resonate with.
We are looking for projects capable of solving the main tasks that visual content in the interactive format of video games solves: making a captivating impression, setting the scene of the game as well as showing the events of the game as spectacularly as possible are invited for participation in the Game Art Competiton.
Nomination partners

WATT Studio was founded as a visual arts company for film, animation and games in 2018. In 2022, the studio released its first game, Hannah’s Day, and continues to develop its own game projects.
Terms and conditions
Individual or team projects, including coursework or diploma projects, are accepted. University students or design courses attendants who have completed their studies no more than a year ago can participate. Works in Russian and English are considered.
We welcome a variety of styles for your project, including different camera perspectives and visual styles. The gameplay environment can be open or closed, and the gameplay itself can be simple or complex. However, we prioritize originality, implementation of the concept, and overall completeness of the work when evaluating your submission.
Competition Project
To enter the competition, upload your project to the website https://hsedesign.ru. in a longread format. The project should be well-designed and showcase your work effectively. Your project presentation should clearly show the overall look and specific features of your visual solution, as well as the gameplay it supports.
Requirements for the presentation
- Vertical cover with A4 proportions - Title of the work - Description of the concept and setting - Routing/principles of player movement and expected gameplay - At least 5 different screenshots - Gameplay video posted on Youtube, Vimeo, or VK - Consider adding animated gif visualizations of impressive gameplay moments
There is no limit to the number of projects you can submit. If you submit multiple projects, each one should be uploaded separately to https://hsedesign.ru.
Competition stages
October 1 — start date to upload projects on the platform May 12 — project submission deadline May 24 — presenting voting results
Jury
Eli Goren Chair of the jury, head of the Department of Game Graphics and Concept Art, curator of the Game Design program at the Higher School of Economics Design School. Art director at Sobaka Studio, PhD in Electronic Media.
Anton Ivlenov Curator at the Department of Game Graphics and Concept Art, author of the «Virtual Space in Unreal Engine» course at the Higher School of Economics Design School. Lead developer at Snowbird Games, technical artist, lighting artist.
Eleonora Ushakova Curator at the Department of Game Graphics and Concept Art at the Higher School of Economics Design School. Game designer, graphic and creative designer, specialist in 2D and 3D graphics, Unreal Engine Generalist.
Sergey Belykh 3D generalist, environment artist, technical artist at Saber Interactive.
Meethos Lecturer at the Department of Game Graphics and Concept Art, author of the Videogame Concept Art course at the Higher School of Economics Design School. Graphic artist, illustrator, visual developer for gaming projects.
Prizes
I place 50 000 rubles II place 30 000 rubles III place 20 000 rubles
References
Degree Programmes
HSE ART AND DESIGN SCHOOL offers the following academic directions «Game Design» and «Game Graphics and Concept Art» where students can receive education a bachelor’s and master’s degree and participate in short-term study opportunities. A project-based approach to learning, the creation of a professional digital portfolio, practice teachers and involvement in real creative industries allow our alumni to become winners of international awards, employees of successful companies and studios, high-class professionals in the fields of design, fashion, contemporary art, photography, theater, programming, game design, media, advertising, cinema, animation, sound art and visual effects.
Contacts
HSE ART AND DESIGN SCHOOL Moscow, Malaya Pionerskaya st., 12 creativeopen@hsedesign.ru Get in touch with the event coordinators