
About me

Every idea has its own image. I help bring it to life!
Hi, I’m Fira Rusinova, an illustrator who loves inventing imaginative worlds, bringing curious characters to life and adding a little magic to every project. My work ranges from playful and colourful to mysterious and a little strange — because every world deserves its own unique atmosphere!Contacts
location: Moscow, Russia email: fira.rusinova@gmail.com telegram: @Fira_is_meWhat I can do?
→ Illustration (Raster & Vector) → Visual Concept Development → Editorial & Book Illustration →Board Game Design → Packaging & Merchandise Illustration
I work in this programs:
→ Adobe Illustrator → Adobe Photoshop → Figma → Procreate
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Education
→ Bachelor’s Degree in Design HSE Art and Design School ’2027Language
→ Russian native → English upper-intermediate → German intermediate(1) Board game design
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About the project
«Dense» is a board game in a wandering adventure format set in the Deep ForestMy goal
to create a distinctive visual identity for an adventure game and build an immersive atmosphere for its settingИсходный размер 1920x1010


Process
I worked independently on the project, developing it from initial sketches to the final visual presentation.My process included:
→ shaping the core concept developing the game’s setting and characters → exploring how the illustrations could work across different components → creating a consistent visual language that would connect the individual elements and make them feel like parts of the same world. → visualizing the final result

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Final Outcome
The final result is a complete visual concept for a tabletop adventure game, bringing together the setting, narrative and game components in a consistent style.(2) Book Illustration
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About the project
An illustrated interpretation of The Wild Swans, exploring themes of loneliness, resilience and faith.My goal
To tell the story through the heroine’s perspective, contrasting her light with the darkness of the antagonists.Исходный размер 1920x1010
Process
I explored different compositions and illustration styles to convey both the little girl’s pure soul and the mythical atmosphere of the fairy tale.My process included:
→ the research into other interpretations → developing the core concept → sketches and deciding on compositions → the search of the right final illustration style → visualization of the final result1/3
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1/2


Final outcome
An illustrated book capturing the story’s emotional depth and haunting atmosphere(3) Merchandise and applied Illustration
About the project
A merchandise illustration series for Elizabethan Children’s Hospice, inspired by fairy tales and the idea that every child deserves to feel special, loved and supported.My goal
To create a warm, joyful visual language that celebrates life, care and the uniqueness of every childИсходный размер 1920x1010








