
ABOUT ME

CHUPROVA NIKA
3D GENERALIST | 3D ANIMATOR3D artist specializing in character design, digital sculpting, modeling, retopology, UV unwrapping, rigging, and character animation.WHAT I CAN DO FOR YOU:— Character Design: Develop original character concepts and visual styles.— 3D Character Creation: Sculpting, modeling, retopology, UV unwrapping, texturing, and rigging.— 3D Character Animation: Bring characters to life through expressive movement, facial animation, and believable performances.I’m especially interested in how movement reveals a character’s personality. From subtle gestures and facial expressions to dynamic actions, I focus on making performances feel natural and believable.
For me, animation is a form of storytelling, where timing, body language, and emotion bring characters to life.
SOFTWARE & TOOLS

ZBrush Digital sculpting, character modeling, anatomy, and high-poly detailing.Substance 3D Painter Character texturing, material creation, and surface detailing.Autodesk Maya Character modeling, retopology, UV unwrapping, rigging, and character animation.Unreal Engine Real-time rendering, cinematic sequences, and character presentation.Blender 3D character modeling, sculpting, retopology, UV unwrapping, and animation.
WHY WORK WITH ME?
Animation-focused creativity supported by technical knowledge.

My experience in character creation allows me to anticipate technical challenges and make more informed animation decisions.I understand both how characters are built and how they move, allowing me to adapt to different production stages and deliver expressive, believable performances.
3D Character Creation
CREATING A STYLIZED 3D CHARACTER FROM SCRATCH

THE CHALLENGE
How can an original character and its story be brought to life in 3D?The solution was to develop the character’s story, personality, and visual identity together, gradually shaping the concept through moodboards, silhouette exploration, costume design, and color studies. I then refined the concept art and translated it into a fully realized 3D character.CHARACTER DEVELOPMENT
MOODBOARD → CHARACTER SILHOUETTE EXPLORATION → COSTUME DESIGN EXPLORATION → COLOR STUDIES
FINAL CONCEPT ART — CHARACTER IN ENVIRONMENT
CONCEPT ART → SCULPTING → RETOPOLOGY → UV UNWRAPPING → TEXTURING
A CLOSER LOOK
Every detail contributes to the character’s identity.


RIGGING & POSE TESTS


From a static model to a movable character.
✦ The Result
Bringing the story to life.
First, I created an animated character turntable to showcase the final 3D model, highlighting its design, details, and personality through movement.













